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NitrousTracker documentation
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NitrousTracker

NitrousTracker is a fork of NitroTracker, a FastTracker II style tracker for the Nintendo DS originally created by 0xtob. If you didn’t understand that, you might want to read up on trackers. For starters, NitrousTracker is a versatile tool for creating music - everywhere! It supports the popular XM file format that is used by many PC trackers and that can be played on many PC audio players such as Winamp or XMMS.

Downloads Guide Issue tracker Source code

With NitrousTracker, you can carry your XMs around in your DS and compose whenever and wherever you feel like it. “Tracking on a handheld console? Sounds like a pain in the ass.” You might say. But because of the touchscreen and stylus of the DS, it’s quite easy. You can compose your melodies using an on-screen keyboard, directly edit your patterns by making selections, copying and pasting - all with the stylus. And that’s not where it ends: If you don’t have any samples at hand, make your own with the DS’s microphone. You can even replace the samples in existing songs with your own recorded ones. There are many possibilities already and there will be even more.

Features

  • Composing with the stylus using an on-screen keyboard
  • Selecting, copying and pasting with the stylus
  • Loading and saving XM modules (sorry, no effects yet)
  • Loading and saving WAV samples (any sampling rate, 8 or 16 bit)
  • Recording samples with the DS’s built-in microphone!
  • Editing samples (cut, fade, reverse, …)
  • Forward and ping-pong loops
  • Volume envelopes for instruments
  • Multiple samples per instrument that can be mapped to keyboard keys
  • MIDI integration via DSMI
  • 16 hardware channels

Screenshots

The standard user interface. The included file browser for loading songs and samples. The sample recorder.

The sample editor. Sample loog settings. The envelope editor.

Map the samples in your instrument to keyboard keys! Flip screens and edit your tracks with the stylus!